Credits

Featured: Townseek


Born undersea, but with an appetite to soar the skies and explore the world! Now that you've got yourself a reliable airship, it's time to make those dreams come true!
An in development trading and exploration game, born out of Global Game Jam 2021, it includes a soundtrack that adapts to each location and features random combinations of musical elements, leading to huge variation. The sound design was implemented using FMOD and includes UI and effects for all events and interactions, as well as a speech generator inspired by Celeste.
Developed with the team at Whales And Games.
Jam version featured by Itch.io!

  • (2021) Art Fight Duel - Sound design and music:
    Homage to Art Fight. Jam game rework and upgrade.
  • (2021) MechaVerse - Sound design and music:
    "Brackeys Game Jam 2021.1" game jam.
  • (2021) Townseek - Sound design and music:
    Exploration and trading game, polished from the "Global Game Jam 2021 version".
  • (2021) Krali - Sound design and music:
    "Global Game Jam 2021" game jam.
  • (2019) Pipeliners - Sound design and music:
    "Yogscast Game Jam 2019" game jam.
  • (2019) Aether Burst - Sound design and music:
    Academic project for IADE's Game & Apps course students.
  • (2019) SurvivAll - Sound design and music:
    "Neuro Game Jam 2019" game jam.
  • (2019) Water crisis dilemma - Sound design and music:
    "Neuro Game Jam 2019" game jam.
  • (2019) Take me home - Sound design and music:
    "Games for Good 2019" game jam.
  • (2019) Home? - Sound design and music:
    "Games for Good 2019" game jam.
  • (2019) Identifaction Doomsday - Sound design and music:
    "Games for Good 2019" game jam.
  • (2018) Immobile - Sound design and music:
    "Game Maker's Toolkit Jam" game jam.
  • (2018) Shell Shook - Sound design and credits music:
    The Very First Extra Credits Game Design Jam!" game jam.
  • (2018) INSECT!ON - Sound design and music:
    "Global Game Jam 2018" game jam.
  • (2017) The Martian Anomaly - Sound design and music:
    "Music Game Jam" game jam.
  • (2017) Romantic - Sound design and music:
    "Resist Jam" game jam.
  • (2017) Axis of Getting Punched - Music:
    "Games vs Nazis" game jam.
  • (2016) Project Yin - Sound design and music:
    Project for the Sound Design for Digital Media course of the Master's in Multimedia.
  • (2016) A Tale of Balance - Music:
    Project for the Digital Games course of the Master's in Multimedia.
  • (2016) Y.S.N.P. - Music:
    Project for the Digital Games course of the Master's in Multimedia.


  • Music